Looking for an alternative to Marvelapp?

If you’re looking for an alternative to Marvelapp, you’ve come to the right place. UXPin can help you start building prototypes that look and feel like the real deal. See out why product teams from startups to enterprises decided to make the switch from Marvelapp to UXPin.

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Comparing UXPin 
and Marvelapp

When it comes to advanced animations, creating truly interactive and inclusive prototypes, UXPin offers a lot more flexibility and powerful features than Marvelapp. Marvelapp is “just enough” to create somewhat realistic designs. But, there’s a limit to how “realistic” those designs can be. For those who want to create very complex prototypes with plenty of interactions and animations, UXPin is a jewel. 

Contrary to Marvelapp, UXPin lets you auto-generate names, cities, and even images. It just takes two clicks using UXPin’s built-in data generator. That’s right, no more lorem ipsum or searching for images on stock sites. 

Thanks to UXPin’s built-in Contrast Checker and Color Blindness Simulator, you’ll know that your design meets the W3C accessibility standards.

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See how UXPin stacks up against other tools

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UXPin is easy for anyone to use



Designing becomes much easier with built-in libraries, shapes, media, form elements, interactions, and animations that work for you.

Build an intuitive prototype that you can confidentially share with stakeholders, team members, and your user testing group.

Share a link to your design, get feedback from colleagues, and collaborate within a shared environment.

Contextual feedback

Inspect the details – fonts, CSS, measurements, etc. – from one place to keep everything updated and accurate.

Spec mode

Team members can work on any device with macOS, Windows, or a web browser.


Sketch import

Import your Sketch files and use UXPin to turn them into interactive prototypes.

UXPin's collaborative designing environment works like Google Docs – everyone can contribute in real-time to get the best results.

Co-design in real time

I'm trying to understand what all the hype around Figma is about lately. Feature for feature, it kinda seems like @uxpin-lite.

@igaenssley, Twitter

UXPin's prototyping and animation tools

Turn your static mockups into interactive prototypes that show off animations, interactive elements, and other features.

UXPin vs Marvelapp full comparison


Design collaboration like in Google Docs

Most UX development solutions make designers work in silos. They can't share their work until they finish. UXPin takes an alternative approach by encouraging collaboration at every step of the process. If you can collaborate in Google Docs, then you can use UXPin.

And design from a single source of truth with your team

Style guide

Maintain a summary of every project's colors, fonts, and assets for a more cohesive experience.

Shared component libraries

Add ready-to-use UI components, colors, text style, and assets to project libraries.

Design Systems

Build consistent Design Systems that are easy to maintain and share with team members.

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UXPin saves us hundreds of hours of product development by simplifying collaboration. Plus, with its great library of components, I can literally go in, cut and paste a component into my design, and we’re off and running.

Larry Sawyer

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UXPin is a design and prototyping solution chosen by the best.

Interactive form elements

As an alternative to Justinmind, UXPin lets you speed up prototyping with native HTML inputs. Say goodbye to static imitation. Instead, you can use interactive text fields, checkboxes, and radio buttons that work like the real thing.

Animated states

In UXPin, each element can have several states with a different set of properties and interactions. Design different versions of any element and animate between them. Update properties between states with just one click.

Real data

Make your prototypes look and feel more real. Fill them with auto-generated names, cities, and even images. It just takes two clicks using UXPin’s built-in data. That’s right, no more lorem ipsum or searching for images on stock sites.

Multi-platform, works on Windows, Mac or in the browser.


Engineers have access to up-to-date designs and can inspect all information about layers, export assets and copy code.

Co-design on the same file in real time.

Quickly build flows by connecting screens and adding transitions, overlays, and scrolling.

Create different states of any element and animate between these states. Update properties between states with just one click.

Add video and sound effects to your prototypes.

Built-in accessibility features.

User flows.

Native HTML inputs, tables, etc. No coding required.

Team libraries with interactive components.

Get much closer to real, coded apps — add if/else logic to your interactions, store user input and reuse it later on the design.

Document components to team libraries. Then, share an automatically-generated, customizable web view of your design system with the components.

Version history

View previous versions of your prototype and verify design ideas based on them.

Conditional interactions

Using UXPin’s conditional interactions powered by variables and expressions, you can easily add a layer of logic to your prototypes. Share information between screens and test your prototypes using real user data. Set rules that make the interaction happen only if those rules are met.

Create inclusive designs and keep them perfectly in line with accessibility standards. View them as people with one of the eight different types of color blindness.

Built-in accessibility tools



Make your prototype work with third party tools through API requests.

1Web only.

2Integration with Abstract.