UXPIN VS ZEPLIN
UXPin offers a lot more than just designer-developer collaboration. Build prototypes that look and feel like the real deal, and instantly share them with anyone. See why product teams from startups to enterprises decided to make the switch from Zeplin to UXPin.
UXPin is so much more than just a collaboration app like Zeplin that only lets you upload and share designs. In UXPin, in addition to collaborating, you can also design and prototype directly in the app.
While Zeplin is "just enough" to share your designs, UXPin gives you all the tools you need to build truly interactive prototypes, collaborate, test, and iterate on them – all in one place.
Also, the assets you share in Zeplin are static, so UXPin stands apart by letting you create interactive elements.
UXPin's real-time collaboration capabilities make it ideal for all three sides of the project: designers, developers, and customers. You can make your designs static or life-like so that anyone with the link can interact with them, from start to finish.
No credit card required.
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NO MATTER YOUR EXPERIENCE LEVEL
Designing becomes much easier with built-in libraries, shapes, media, form elements, interactions, and animations that work for you.
Build an intuitive prototype that you can confidentially share with stakeholders, team members, and your user testing group.
Share a link to your design, get feedback from colleagues, and collaborate within a shared environment.
Inspect the details – fonts, CSS, measurements, etc. – from one place to keep everything updated and accurate.
Team members can work on any device with macOS, Windows, or a web browser.
Import your Sketch files and use UXPin to turn them into interactive prototypes.
UXPin's collaborative designing environment works like Google Docs – everyone can contribute in real-time to get the best results.
I'm trying to understand what all the hype around Figma is about lately. Feature for feature, it kinda seems like @uxpin-lite.
@igaenssley, Twitter
Design, prototype, iterate, and collaborate in one place. Build truly interactive prototypes directly in UXPin and share them with anyone.
FEATURES
Most UX development solutions make designers work in silos. They can't share their work until they finish. UXPin takes an alternative approach by encouraging collaboration at every step of the process. If you can collaborate in Google Docs, then you can use UXPin.
Maintain a summary of every project's colors, fonts, and assets for a more cohesive experience.
Add ready-to-use UI components, colors, text style, and assets to project libraries.
Build consistent Design Systems that are easy to maintain and share with team members.
UXPin saves us hundreds of hours of product development by simplifying collaboration. Plus, with its great library of components, I can literally go in, cut and paste a component into my design, and we’re off and running.
Larry Sawyer
No credit card required.
UXPin is a design and prototyping solution chosen by the best.
As an alternative to Justinmind, UXPin lets you speed up prototyping with native HTML inputs. Say goodbye to static imitation. Instead, you can use interactive text fields, checkboxes, and radio buttons that work like the real thing.
In UXPin, each element can have several states with a different set of properties and interactions. Design different versions of any element and animate between them. Update properties between states with just one click.
Take your interactions to a completely different level with JavaScript Expressions and make your prototype feel like a fully-working product. Create computational components, like shopping carts, or validate user inputs, such as emails.
Multi-platform, works on Windows, Mac or in the browser.
Engineers have access to up-to-date designs and can inspect all information about layers, export assets and copy code.
Co-design on the same file in real time.
Quickly build flows by connecting screens and adding transitions, overlays, and scrolling.
Create different states of any element and animate between these states. Update properties between states with just one click.
Add video and sound effects to your prototypes.
Built-in accessibility features.
Integration with Jira and Slack.
Native HTML inputs, tables, etc. No coding required.
Team libraries with interactive components.
Get much closer to real, coded apps — add if/else logic to your interactions, store user input and reuse it later on the design.
Document components to team libraries. Then, share an automatically-generated, customizable web view of your design system with the components.
View previous versions of your prototype and verify design ideas based on them.
Use variables to share information between screens and test your prototypes using real user data. Set rules that make the interaction happen only if those rules are met.
Accessible design is a huge concept, and a hard one to master too. UXPin makes it easy to keep designs in line with WCAG standards and view them as those with one of the eight different types of color blindness.
Draw any shape with vector drawing tools.